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Racing Around the Clock 04.11
NASCAR 4 is being Revampe... 30.10
RACE On review @ Out of E... 28.10
Small leagues unite with ... 22.10
Noisy G27 Video 21.10
ARCA Simracing 08 Special... 18.10
IRacing Update-Lower Pric... 17.10
ARCA SimRacing Update 12.10
RWD Rallycross Version 2 12.10
New World Rally Champions... 05.10
Template Citroen Xsara ki... 21.11
New Fiesta S2000 20.11
Holiday Special from The ... 19.11
Wallaby: how to make new ... 19.11
Sunday November 22nd Evo ... 18.11
2009 Jeff Gordon 16.11
heavier ffb steering on s... 15.11
RBR Czech - what do I nee... 14.11
rx plugin where! 13.11
RaceChallenge '09 @ RaceC... 11.11
09/10 #44 Ford Drive One NR2002
2009 Nationwide schedule NR2003
JIMMIE JOHNSON SKIN PACK! LFS
2010 #9 Budweiser/Olympic... NR2002
Xsara WRC Oldrati/Fappani... RBR
MUSA rallycross/cross tra... RBR
09 Miller lite Dodge with... NR2002
Focus WRC Porro/Cargnelut... RBR
Clio S1600 De Gasperi/Tau... RBR
Lancer Evo 9 Gr.N Tabarel... RBR


  Racing Around the Clock [04-11-2009 | DH | Comments (0) ]
L2RES and the Roller Coaster Ride Known as rFactor Endurance Racing.
SimHQ reports on rFactor endurance racing and the L2R 24 hour race held on October 24-25. The report includes a 230 screenshot slideshow and a 10-minute video.
 
  NASCAR 4 is being Revamped! [30-10-2009 | DH | Comments (0) ]
NORL is working like crazy trying to update Nascar 4. They have 38 different tracks from no plate Dega to Mosport to Banked Vegas. They also have a new update for Talladega that uses the sprint cup logos instead of Winston, and uses NR2003 textures. They also have the .ini fixes for Golden sands day and night. They have gauges, needles, caution lights, and even a couple score towers. They still are looking for new online members to race. check it all out!
 
  RACE On review @ Out of Eight [28-10-2009 | DH | Comments (0) ]
A review of RACE On has been posted at Out of Eight PC Game Reviews.
 
  Small leagues unite with NORL [22-10-2009 | DH | Comments (0) ]
N.O.R.L is looking to join forces with existing small NR2003 leagues to build a bigger racing community. N.O.R.L has been working day and night to rebuild Nascar Racing 4 and they managed to acquire new drivers into the game despite it being a older and less visible game. They has a extensive download section, they have a tracker for number availability, they have a forum database, a weekly newsletter, and pages to keep track of points.So if your interested in joining forces with N.O.R.L. check them out here:

Site: http://norl.freephpnuke.org
E-mail McFoley: norl@clearwire.net
 
  Noisy G27 Video [21-10-2009 | DH | Comments (0) ]
This G27 makes shocking noises!!

check it out HERE!
 
  ARCA Simracing 08 Special Offer by BlackFridayz [18-10-2009 | DH | Comments (0) ]
There is an exclusive deal going on between The Sim Factory and BlackFridayz.com. If you buy a copy of ARCA Sim Racing, you'll get a copy free. This is only for the first 50 purchases.

The directions on how to redeem your free copy are HERE
 
  IRacing Update-Lower Prices & Added Features [17-10-2009 | DH | Comments (0) ]
iRacing Announces Added Features, Lower Prices: Private Hosted Racing & Race Participation Program Introduced; Annual Subscription Cost Cut 37%; New Public Site Unveiled

BEDFORD, MA (October 15, 2009) – Members of iRacing.com’s popular motorsport simulation service will now enjoy additional features as well as lower subscription and content prices. The new pricing structure, which decreases the cost of an annual membership by 37%, goes into effect immediately. The new features, including private-hosted sessions and a program that awards credits for regular race participation, commence with the November 3rd start of iRacing’s 2009 - Season 4.

The announcement was made by Tony Gardner, iRacing’s president, who said the increased value for members was made possible by the service’s remarkable growth since membership was opened to the general public in August, 2008. Gardner also announced a brand new version of iRacing’s public Web site (www.iracing.com) designed to introduce prospective members to the inexpensive fun of online racing with authentic virtual versions of popular race cars and tracks.

“More than 15,000 people have joined iRacing.com since we fully opened our doors 15 months ago,” Gardner said. “Because our membership has grown rapidly, we are able to both lower prices and increase features. We anticipate that by adding value, we’ll increase the enjoyment of our current members and bring even more new members into our community.

“We are committed to making iRacing a thrilling experience for current and new members. The larger the membership, the better the racing will be for everyone. We believe that lowering our prices will open the doors to whole new segments of the racing community.”

Lower Prices

iRacing.com offers a variety of subscriptions, ranging from month-by-month to a new two-year plan that reduces the monthly cost of membership to less than $7.50. Additional content is also available beyond the three cars and seven tracks that come with every subscription. In each case, the new price is lower than its predecessor. A summary of the price reductions:


Term & Old Price:
1 month, was $ 19.00
Term, New Price, Reduction, New Monthly:
1 month, $ 14.00, -26%, $ 14.00

3 month, was $ 50.00
3 month, $ 36.00, -28%, $ 12.00

6 month was $ 90.00
6 month, $ 60.00, -33%, $ 10.00

1 Year, $ 156.00
1 Year, $ 99.00, -37%, $ 8.25

New Term, Price, Monthly:
2 Year, $ 179.00, $ 7.46


Cars were $15.00, now $ 11.95. -20%
Long Tracks were $20.00 or $25.00, now $14.95. -25% or -40%
Short Tracks were $15.00, now $11.95. -20%


Members who have recently purchased additional content are protected by a pair of price-guarantee programs. Any member who has bought content (cars and tracks) within the 30 days preceding the new pricing will receive within 14 days via e-mail a code for iRacing credit for the full amount of the difference between the old and new prices. Similarly, members who have purchased content between 31 and 90 days from the onset of the new pricing will receive a credit for 50% of the difference between the old and the new prices.

Racing Participation Program

Finally, the new Race Participation Program, an earned credit of up to $40.00 per year ($10.00 per 12-week season) will be available to all iRacing members regardless of subscription type, replaces the previous subscription purchase incentive program. Existing quantity purchase discounts of up to an additional 25% remain in effect.

“We want to encourage our members to race more frequently, and we’re going to reward them for doing so,” Gardner said in making the announcement. “Really, it’s a win-win deal for our members. People enjoy racing against other drivers, and bigger fields just add to the fun and make the racing better. Someone who takes full advantage of the ‘Credit for Race Participation Program’ will earn $40 per year.”

The details of the “Credit for Race Participation Program” are as follows:

• To qualify for iRacing credits a driver must participate in eight different race weeks in the course of a normal 12-week season in an individual official iRacing series. (Only Race Sessions in Official Series Count; sessions in Pro and Rookie series do NOT count, nor do sessions in Week 13.)

• For the purpose of the “Credit for Race Participation Program” a driver satisfies the participation requirement by scoring championship points in his or her race session, and completing at least 50% of the number of laps completed by the class winner. Races with an odd number of laps will be truncated. e.g. If the winner of an individual’s car class completes 17 laps other members of that class need to complete only eight rather than nine laps.

• In the case of a race with no finishers, the race will still count as an official session for the purposes of this program. Drivers who complete 50% of the laps completed by the driver in that class who has completed the highest number of laps will receive participation credit.

• For the purposes of this program a driver may participate at any series for which he or she is eligible. (e.g. A driver holding an A license may participate in B, C, or D level races.)

• Payouts are $4.00 iRacing credit per official C or D level series and $7.00 iRacing credit per official A or B level series. Maximum credit per season is $10.00.

• iRacing Credits earned under this program will be calculated during Week 13 of that season. A promotion code will be generated for the proper amount of credit for each member and then e-mailed to the member prior to the start of next season.

“By both reducing and restructuring our prices, we’re encouraging our members to have more fun by racing more frequently, with more cars on more tracks, thereby increasing the value of their memberships,” Gardner said.

Hosted Private Sessions


As a new option in addition to the official weekly schedules of more than 15 regular rookie, regular and pro series, iRacing will now offer its members hosted private sessions.

For a single $3.00 hosting fee any iRacing member may organize a private race, using a variety of cars and tracks in the iRacing inventory, which is open to any other iRacing members, without additional charge and regardless of their license level.

At the option of the organizer these race and/or test sessions may be open to any iRacing member or made private through use of a password issued to a group of members of the organizer’s choosing. While the race organizer may maintain a point structure for a series of these events, a member’s official iRating and Safety Rating are not affected by the results of any hosted private session.

Gardner noted that the creation of hosted private sessions opened the service up to a large group of online racers who preferred racing in a private-league format.

“A lot of sim racers have organized their own leagues – groups of friends who like to race together,” Gardner said. “Our existing structure organizes races basically according to skill level, which is what our current members want. From the start we planned to eventually add private racing to the mix. We believe that the private league racers will join the service to take advantage of this new functionality, but will also try out our structured racing, like it, and add that to their schedules.”

New Web Site

With the advent of each new 12-week season iRacing.com updates its Members Web site with new features and functionality, the place where iRacers go to race, socialize and keep up with all things iRacing. For prospective members who want to learn more about the iRacing service and community, an all-new version of the company’s Public Web site has been launched today. Reflecting what’s been learned in the 15 months since the service opened to the public, the new site provides a clearer and more complete introduction to the fun of iRacing and affords an easy way to become a member.
 
  ARCA SimRacing Update [12-10-2009 | DH | Comments (0) ]
ASR 08 UPDATE 1.04 :: 10-2-09

PHYSICS CHANGES:

1. Daytona and Talladega front-end geometry change to 09 Specs/ Aero changes and slight physics re-work to decrease hyper-sensative buffering in draft
2. Rockingham suspension and physics updated
3. Radial Tires added to Short Tracks - removed Bias-Ply tires
4. Salem physics changed in reference to item #5
5. Limit spring settings on short tracks where users are bottoming out car causing graphic glitch of tires coming through the fenders. These tracks like Salem and Rockingham would not be able to run with these low springs in life so minimum settings have been changed
6. Various front-end geometry changes at ST and INT tracks to comply with 09 specs
7. Pocono Scuffs fixed
8. New wear parameters at Rockingham added for global test...will be added to all tracks and customized for next patch
9. Fixed default gears at MIS for AI

TRACK CHANGES:

1. Toledo, Daytona, Talladega, Salem and Rockingham grip level changes to comply with 09 data telemetry
2. Berlin Pit issue fixed
3. Nashville Access Road Scoring issue fixed
4. Salem - Fixed gate clipping issue
5. Added white line and cones to pit exit and adjusted pit out poly
6. Fixed scoring issue when pitting off backstretch access road
7. Fixed Rockingham laps to 312 (2008 event detail)

SOUND CHANGES/ADDITIONS:
1. Removed outside shift sounds
2. Added PitSound Package provided by Maxx_Power ((http://www.maxxxpower.net/projects/MaxxxPowerAudio/index.html))

TRACK ADDED:
1. ARCA MOUNTAIN SPEEDWAY - Formerly Joesville Speedway provided as one of six tracks to be given to TSF.
A. Rebuilt entire infield and scoring loops to allow full field of cars
B. Rebuilt various other items through the track
C. Added Multi-Grooved surface
D. Added Live-Track Technology
E. Various texture Changes
 
  RWD Rallycross Version 2 [12-10-2009 | DH | Comments (0) ]
New version of RWD Rallycross is now out on www.madcowie.com Special thanks to Ollie from TCL for his use of the BMW M3, Volvo 240 and RS500
25 skins included. Will be used this winter on sim-stox for a 12 round series.
 
  New World Rally Championship coming for the PC in [05-10-2009 | DH | Comments (0) ]
A new FIA World Rally Championship game is on the way for PC, PS3 and Xbox 360.

It's being developed by Black Bean Games and in-house studio Milestone, which previously produced SBK Superbike and MotoGP.

"Milestone has been working hard on this title and our expectations are really high," said Black Bean boss Virgilio Bixio.
 
  Rockingham coming to LFS [25-09-2009 | DH | Comments (0) ]
The UK based Rockingham race track has been confirmed by the developers of Live For Speed as the next location for the sim, showing also the work in progress screenshots. The track will be released as the initial part of the S3 content.
 
  iRacing: IndyCar Coming! [16-09-2009 | DH | Comments (1) ]
iRacing.com to Put IndyCar Series Fans in the Driver's Seat: Virtual Indy 500 Next May Highlights Partnership with Indy Racing League, Indianapolis Motor Speedway and Dallara

BEDFORD, MA (August 22, 2009) - iRacing.com to Put IndyCar Series Fans in the Driver's Seat: Virtual Indy 500 Next May Highlights Partnership with Indy Racing League, Indianapolis Motor Speedway and Dallara

Sonoma, CA (August 22, 2009) - IndyCar Series racing fans won't just be able to attend the Indianapolis 500 in person next year, or watch the broadcast at home - on the 2010 Memorial Day weekend anyone in the world who has a PC and a broadband internet connection will be able to drive in a stunningly realistic virtual version of the race.

Under the terms of a multi-year partnership with the Indy Racing League, iRacing.com's motorsport simulation service will offer fans the opportunity to compete in virtual versions of IndyCar Series and Firestone Indy Lights races on a variety of tracks, including Indianapolis Motor Speedway, beginning this fall. Additionally, iRacing will feature faithful digital reproductions of both series' Dallara chassis.

"This November, before the end of the first year of the Speedway's 100th anniversary celebration, hundreds of thousands of fans who have attended the Indy 500 in person and millions more around the world who have watched this classic American sporting event on television will have the opportunity to sample for themselves the challenge of driving a Dallara IndyCar Series car at Indianapolis Motor Speedway," said Dave Kaemmer, CEO & CTO of iRacing.com Motorsport Simulations. "When our virtual version of Indianapolis Motor Speedway is completed next month, we will have in inventory or under construction 12 of the 17 venues on which the IndyCar Series will compete in 2009."

Additionally, iRacing.com sponsors IndyCar Race Control, the section of www.indycar.com that displays a real-time leaderboard and brings fans multiple live in-car video feeds during IndyCar Series competition.

"Our fans are tech-savvy and enjoy being actively involved in our races," said Terry Angstadt, president of the commercial division for the Indy Racing League, the sanctioning body of the IndyCar Series and Firestone Indy Lights. "One of the things that makes IndyCar Series racing unique is the diversity of venues in the series. iRacing puts drivers, team members and fans into their own virtual driver's seat of an IndyCar Series or Firestone Indy Lights car to enjoy racing one another on demanding short ovals, scenic road courses, high-banked superspeedways, and of course, Indy."

Italy's Dallara Automobili, the company that designs, manufactures and supports both the IndyCar Series and Firestone Indy Lights cars, is collaborating with the iRacing tech team in developing the two vehicles.

"It was iRacing's demonstrated ability to work closely with the manufacturers of the cars already in its inventory that persuaded us to grant them permission to build virtual versions of the Dallara I 09 and IP 09," said Andrea Toso, Dallara Automobili's head of research and development and US racing projects leader. "It has been an interesting project, and we continue to enjoy working closely with Dave Kaemmer and his engineers."

In April a crew of iRacing laser-scanning technicians captured the dimensional data and graphic information used over the last several months to build a millimeter-accurate version of the historic Indianapolis Motor Speedway track that will be correct right down to the detail in the famous Yard of Bricks at the Start/Finish line.

The iRacing version of Indianapolis Motor Speedway will include both the 2.5-mile oval used for the Indy 500 and Brickyard 400 NASCAR race and the 2.621-mile road circuit that is home to the Red Bull Indianapolis GP world championship motorcycle event.

"Hundreds of thousands of patrons visit Indianapolis Motor Speedway each year," said Chris Schwartz, Indianapolis Motor Speedway vice president, marketing. "Now they will have an opportunity to experience the Brickyard at speed from the seat of a simulated race car. Competitors will tell you how dramatic Turn 1 can be in an IndyCar, NASCAR or on a MotoGP bike at speed - for the first time fans will be able to share that experience."

For Kaemmer, who is widely acknowledged as a pioneer of realistic racing simulations, Indianapolis represents a return to his roots. It was 20 years almost to the month that Kaemmer's first motorsport title, "Indy 500", was published.

"Looking back, I guess that 'Indy 500' was groundbreaking, at least given the technology of the time," Kaemmer said. "What is exciting for all of us on the technical team at iRacing is that we can now build virtual cars that perform in exactly the way as their real-world counterparts. Everything that is adjustable on the physical car is adjustable on its virtual counterpart and the digital car responds to those adjustments just as the carbon fiber and metal car does. That's why Justin Wilson and Dale Earnhardt Jr., as well as many other professional racing drivers, use our service not only for fun, but also to prepare for real-world test sessions and races. And because our motorsport simulation service is internet-based, enthusiasts from all over the world can drive and take part in races. All it requires is a reasonably up-to-date computer, a broadband internet connection and an inexpensive steering-wheel and pedal set."
 
  rFactor World Opens It's Doors [08-09-2009 | DH | Comments (0) ]
rFACTORWORLD is now open. Built by the community for the community After extensive data base building, we are certain you will find what you need. Hosting hundreds of files for rFactor including vehicles, tracks, utilities, paints and developing tools including those hard to find files. We welcome you to stop by for all your rFactor needs.

Developers sign up to access the upload area where you can upload your cars,tracks,or add-ons for an official release. Your files will be hosted there in our data bases. No link to some file hosting site with a security code or wait time.
 
  New iRacing Subscriber Trials [08-09-2009 | DH | Comments (1) ]
New trials are available for iRacing which include a free first month and either the Chevy Monte-Carlo SS and Martinsville or the Skip Barber Formula 2000 and Virginia International Raceway in addition to the normally included cars and tracks.

Visit iRacing's Facebook page for more information.
 
  Nascar 4 Online Racing League [31-08-2009 | DH | Comments (0) ]
A branch off of the now closed N4GNORA site. This new league is 100% user friendly and self-contained. They have every track, car, update and advice you could ever want. They also give every driver a vote in decisions. This league will also be running Nascar Racing 2003. So sign up today!!!!!!
 
  G27 Review Up now !! [19-08-2009 | DH | Comments (0) ]
Head to http://www.insidesimracing.tv to check it out !
 
  SimHQ Review: Logitech G27 [19-08-2009 | DH | Comments (0) ]
A SimHQ exclusive review on the just-announced product from Logitech. Reviewed by "Chunx".
 
  AutoSimSport Vol5 Num2 is OUT [07-08-2009 | DH | Comments (0) ]
Download or read online at
http://www.autosimsport.net

SUPERCAR CHALLENGE PREVIEW
Jon Denton finds a sim on the console … and it’s really all that …
PLUS - YOUR CHANCE TO WIN 10 BETA-CODE PREVIEWS OF SUPERCAR CHALLENGE!
A YEAR WITH IRACING
Jon Denton sits with Dave Kaemmer as iRacing celebrate their first year …
RFACTOR 2 & SUPERLEAGUE WITH GJON CAMAJ
AUTOSIMSPORT sits down with ISI’s Gjon Camaj—and lands up doing most of the talking!
IOPENER’S FIRST FORAY INTO SIM-RACING IS IN SIGHT
AUTOSIMSPORT sits with Andy Lurling to discover precisely what iOpener-enabled will mean for SimBin’s new sim …
EDWARD GRABOWSKI
Ivan Askew speaks to the man who coded Grand Prix World
REVIEWS—HARDware
PROFESSIONAL FORCE FOR THE G25: G25-E MOD
Lou Magyar on ARC_Team’s G25 Force-Feedback Clean-up Mod …
FOOTING THE BILL: G25 PAD
Lou Magyar mods his pedals with Niels Heusinkveld’s nifty invention
FROM SIMSOX TO REDSOX & BACK: SIMBOOTS
Bob Simmerman dons a pair of pro sim-racing socks and finds comfort and speed …
‘AUF WIEDERSEHEN’ OSCHERSLEBEN
Marco La Mura and Uwe Schürkamp sit with Wendlinger and co.
LIME ROCK PARK
Ivan Askew takes a walk on a rainy day in June
FANTASY FORMULA FOR VGP3 SUCCESS
Andrew Tyler finds a lot to love, and tussles with KERS and J-Dampers
HAULIN’ IRACER
Ivan Askew speaks to grant caron, a study in committment
BJORN’S DREAM
Bob Simmerman goes into the depths of a man’s dreams … and comes out excited!
IRACING VBOX TELEMETRY CONVERTER
iRacing has no telemetry yet: but there are solutions, as Bob Simmerman demonstrates …
GOING BACK IN CIRCLES
Our new writer Sandeep Banerjee gets his feet wet by giving us the low-down on iRacing’s NASCAR ladder … Welcome Sandeep!
REVIEWS—SOFTware
VOLVO THE GAME
Elliot Earle on SimBin’s free game: English professors, take note!
TRUCK RACING BY RENAULT
Bob Simmerman and his six-wheel drift
GRAND PRIX 4—A VISTA REUNION
Bob Simmerman reminds us why Crammond remains a legend …
THE CODE OF THE CELLS AND OTHER MYSTERIES
Bob Simmerman sits down with Niels Heusinkveld—and yes, he’s quite smart …
BOB THE TRACK BUILDER
Simon Croft sits with Brendon Pywell whose track building application changed the world
PLUS SO MUCH MORE IN OUR SUPER SUMMER 210 PAGE ISSUE!
 
  New Developments in GPL [03-08-2009 | DH | Comments (0) ]
New Developments in Grand Prix Legends
by Jens ”McGonigle” Lindblad

A SimHQ "Second Look Series" Feature
An updated look at the king of racing simulations
 
  Pit Stop Boss Unleash the Stig [09-07-2009 | DH | Comments (0) ]
F1 simulator game Pit Stop Boss (www.pitstopboss.co.uk) have introduced the Stig to the popular multi-player online game. Players of the game may now activate the Stig, who will take the team car out and set some lap times automatically when you can't be at your computer. Activating Stig really helps when you progress through the game as more options become available in balancing your car set-up in an attempt to set pole.
About Pit Stop Boss
Pit Stop Boss is a massively multi-player online game played via a browser.
The game allows users to race against each other in real-time via a live timing monitor in order to grab pole position. Users control every aspect of managing a team in the battle to win cups & medals. The game is free to play with extensive help files available

Features include
True Multi-player Live play against real people online
Customise Your Team
Instant game play on demand
Contract drivers, suppliers and pit crew
Complete testing and training environment
Selection of World famous racing circuits
Research and development area to enhance your car
Full control over car set-up Customizable competition races.
 

Virtual Racing Chassis Re... 07-11
GTR2 Review 31-10
Motorcityracin: Inter Lea... 24-11
Grand National 1970 Inter... 24-11
Rallying Around Richard B... 24-11
netKar Pro - How Real is ... 24-11
CRC Cheat 07-11
RBR 2002 Season Addon Pre... 24-10
Formula One Championship ... 20-10
Squadra Corse Alfa Romeo ... 06-05

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GTR FIA GT Racing Game
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NASCAR Sim Racing
Price:  $8.99
Richard Burns Rally
Price:  $12.95
NASCAR Racing 2003 Season
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Price:  $29.94
FlatOut
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ToCA Race Driver 2: The Ultimate Racing Simulator
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Games: 131
Files: 16038
Movies: 573
Screenshots: 15564
Articles: 157
Links: 798
Mods: 308
News Items: 6237
Comments: 22955
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Forum Members: 23204
Forum Posts: 258233
Developers: 4545
First-Racing
Date: 2007
Developer: First-Racing
Demo: No
Grand Raid Offroad
Date: 2007
Developer: Asobo Studio
Demo: No
ConceptRS
Date: TBA
Developer: Binary Fortress Software
Demo: No
KART Champions
Date: 2007
Developer: SE Games
Demo: No
Driver\'s Republic
Date: 2007
Developer: Simcito
Demo: No
Xpand Rally Xtreme
Date: 2007
Developer: Techland
Demo: Yes [300 MB]
Grand-Am Racing 07
Date: 2007
Developer: Fusion/iDTI
Demo: No
SBK-07: Superbike World Championship
Date: April 2007
Developer: Milestone
Demo: No
RACE 07
Date: Q2 2007
Developer: SimBin
Demo: No

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